Press Room

PR Contact: Jim Squires
pr@sentientplay.com

K.O.M.R.A.D.

Your phone or Apple Watch chimes with a text message from an unknown number. In broken English, you’re informed that your online accounts have been hijacked—passwords changed, identity stolen. You can get it all back in return for a simple task: hack into a Russian computer untouched since the 1980s and probe it for useful information. How, exactly? That’s where your people skills come in, because K.O.M.R.A.D. isn’t any ordinary computer—it’s an experimental Soviet artificial intelligence that doesn’t know the Cold War ended.

Playing out as a real-time conversation between you and the roused AI, K.O.M.R.A.D. is a psychological narrative game based on real history and real technology. What does a Cold War era computer know, what assumptions will it make, and how can you gain its trust? Find out through brief text exchanges delivered via push notifications over several days. If you manage to make K.O.M.R.A.D. your ally, you can use this powerful technology for good. And if you fail, well, the fallout might be nuclear.

Inspired by 1980s text adventures and gamebooks, conversation games such as K.O.M.R.A.D. will tell stories via interactive dialogues optimized for Apple Watch and other mobile devices, in short bursts convenient for playing on the go and with branching outcomes that tailor consequences to players’ choices.

News

Hybrid Intelligence: 4 Types of Intellectual Labor

This is Part 1 of a series, taken from my predictions and realizations about AI as Chief Design Officer for IBM Watson way back in 2014. Nine years later, it’s fun to see where I got things right or wrong. In the physical realm, there are a few different types of power sources that civilization…

New Trailer – The Hero of Deathtrap Dungeon!

Check out the new trailer for The Hero of Deathtrap Dungeon!

The Hero of Deathtrap Dungeon

Coming Soon: The Hero of Deathtrap Dungeon

Our next game has been announced! Make sure to sign up on our mailing list to be notified when the campaign officially starts. More information is available here: http://www.fig.co/deathtrap-dungeon  

Cinematic VR and the Future of Storytelling

Sentient Play CEO Brad Becker is on a special panel at 2017 Sundance Film Festival. Virtual reality promises exciting and powerful storytelling possibilities, but how will audience access all the dimensions of storytelling possible with VR?

K.O.M.R.A.D. Best Mobile Game of 2016 by CNET

K.O.M.R.A.D. is awarded the #25 of the top mobile game of 2016 by CNET.

INCOMING: RELEASE OF AWESOMENESS

We’ve uploaded a great new build to the App Store that fixes lots of bugs! It should be available to download in the next couple of days. K.O.M.R.A.D. put together some release notes: ! == 1.0.2 RELEASE OF AWESOMENESS ==! K.O.M.R.A.D. FULL OF EXCITE TO ANNOUNCE MANY IMPROVES INCLUDING: — MUCH LESS CRASH: ALL CRASHES…

LAUNCH DETECTED!

Yes, comrades: we launched. You can now buy KOMRAD in the Apple App Store! Has it really been over a year of development??? Yes. Yes it has, comrades. Did we really spend all of our life savings to get to this point? Again, yes. But it’s all worth it when we hear you had fun…

K.O.M.R.A.D. in TouchArcade

TouchArcade just reviewed our teaser trailer for KOMRAD and were intrigued, saying we might be a studio to watch. Click below to see the article. ‘KOMRAD’ is a ‘Lifeline’-Style Text Adventure From the Former Chief Design Officer of IBM’s Watson

K.O.M.R.A.D. IMPENDING TEST LAUNCH

Sign up now if you’d like to be considered to help beta test K.O.M.R.A.D. The first test is iPhone only. Sign up on the mailing list and we’ll contact willing victims testers to attempt contact with K.O.M.R.A.D.

New Studio Sentient Play Announces K.O.M.R.A.D. Conversation Game for Apple Watch, iPhone, & iPad

When the Soviets abandoned a secret AI experiment in 1985 they forgot one thing: to turn off the power AUSTIN, TEXAS – October 7, 2015 – Sentient Play, an independent developer of AI-driven “conversation games,” is announcing that K.O.M.R.A.D. will release soon for Apple Watch, iPhone, and iPad. Designed by Brad Becker, former Chief Design…